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Vampire Counts Incoming!


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#1 The Black Tyrant

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Posted 25 December 2011 - 08:01 PM

Copies of WD showing up and VC are in it! Courtesy of ZeAlpha over at Warseer. Means new army book out on the 14th of January. Time to decide if I go VC or not D:

First up the the Coven Throne/Mortis Engine. Can we say Spirit Host on crack? O_o
http://www.warseer.c...10&d=1324838962

http://www.warseer.c...25&d=1324839534

New Black Knight plastics with additional Hexwraith kit. Not so sure about the wraiths :/
http://www.warseer.c...27&d=1324839534

http://www.warseer.c...28&d=1324839534

New monstrous infantry kits. The Vargheist and Crypthorrors. Think the weakest of the new kits. The Crypthorrors just look like 54mm GW ghouls :/
http://www.warseer.c...11&d=1324838962

http://www.warseer.c...26&d=1324839534

New plastic Wight King :)
http://www.warseer.c...12&d=1324838962

And lastly to keep Bob waiting. New finecast Krell! And post plastic surgery Isabella Von Carstein. Kemmler will be later in the month. No word if resculpt or old fig.
http://www.warseer.c...13&d=1324838962

96 Page rule book with single lore. Lore ability appears to be identical to the Lore of Life; Restore one wound to a model within 12". Not sure of characters are excluded or not.
http://www.warseer.c...29&d=1324839534
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#2 Matt

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Posted 26 December 2011 - 09:45 AM

Lore Attribute heals 1 wound to the caster or model within 12".
Wind of Undeath is a vortex that does D6 S3 hits with no armor save, per rank of models in the unit it hits.
With the lore attribute only healing 1 wound, I'm going to bet that the default spell heals units.

As far as the models go, I want them all.


-Matt

#3 ghoulking

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Posted 26 December 2011 - 12:28 PM

Sheesh, GW owes me money.  Ogre-sized Ghouls?  I did that.  Green Flames coming off skeletal heads?  Got that too.

Get original GW, stop stop stealing my ideas!
You may call me Bob.
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#4 Druchii Love

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Posted 26 December 2011 - 01:47 PM

I predict Bob will be the only person I know who has a decently painted Coven Throne.  That's an impressive model but very, very intimidating.
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#5 Matt

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Posted 26 December 2011 - 02:03 PM

View PostDruchii Love, on 26 December 2011 - 01:47 PM, said:

I predict Bob will be the only person I know who has a decently painted Coven Throne.  That's an impressive model but very, very intimidating.
Good thing I only need a 15 strong core unit painted.

-Matt

#6 hiredgun99

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Posted 26 December 2011 - 02:05 PM

So what are we going to see,ghoul based core no matter what the point cost and ethereal everything else??? Sounds like a real fun game. Get ready for an auto "no" during league,not that that matters anyway.

#7 ghoulking

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Posted 26 December 2011 - 03:02 PM

I almost forgot the Winged Vampires.  Bloodletter bodies with wings.  Now I know why GW was taking photographs of my models at every GT I went to... They obviously needed reference.
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#8 El Nino

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Posted 26 December 2011 - 05:47 PM

View Postghoulking, on 26 December 2011 - 12:28 PM, said:

Sheesh, GW owes me money.  Ogre-sized Ghouls?  I did that.  Green Flames coming off skeletal heads?  Got that too.

Get original GW, stop stop stealing my ideas!

The return of the Ghogres!
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#9 The Black Tyrant

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Posted 27 December 2011 - 11:13 AM

More rumors from the latest WD. Courtesy of ZAlpha of Warseer again.

Another batch of input... (from reading through the WD at the store today)

Where should we start ?

Quote Lore of the Vampires

Signature Spell is definitely Invocation of Nehek - on the most fundamental level it can restore "D6 + caster's Wizard level" of Wounds to friendly Undead unit within 6". Boosted version has 12" range, as well as 18" ones.

Other spells includes Raise Dead, Vanhel's Danse Macabre, Curse of Years, Gaze of Nagash, and Wind of Death

Lore attribute: When the spell from the Lore of the Vampires is succefully casted, the wizard or any undead models within 12" restores 1 wound.
Rules tidbits:

All Vampire has rule called "Hunger" - You get to roll a D6 when the vampire kills one or more models in combat, on a 6 you recovers one wound. (Vlad with Blood Drinker pass the roll on 4+)

Also Vampire, including vampiric creatures "such as" Varghulf and Vargheist, can march. So Vargheist will be able to move 20" per turn almost all the time. (not sure if Varghulf can also fly)

Vampiric Powers: (not all of them, just those mentioned in WD)
Flying Horror - give the vampire ability to fly (unsure)
Dread Knight - ability to boost WS (don't know how - but a Vampire Llord with Dread Knight has WS of 9)
Quickblood - gains ASF
Master of the Black Arts - get to re-roll one D6 for the Winds of Magic.
Dark Acolyte - add D3 to the total number of models raised by Nehek.
Red Fury - should be about the same. (unsure)

New units:

Quote Coven Throne
- Basically a chariot mount for your Lord.
- Is a Large target with S5 T5 5W and 5+ save.
- has Spectral Steed rules (can move 8"), Undead, Vampiric, ASF (only for Handmaiden who has 2 S5 Attacks)
- has Random Attacks (2D6) at S3 from the spirit horde.
- Has Ward Save of 4+
- Battle of Wills (before the first enemy rolls to hit against the character or the Throne, both player roll a D6 and add their LD value. Has effects based on the difference of the score)
* no effect (0 or less)
* suffer -1WS/BS
* the enemy must re-roll successful To Hits
* each model in the enemy unit strike each other (only 1 attack per model)
- Has Bound Spell (lvl3) allowing the Throne (and all of its crew) to re-roll either To Hit or To Wound rolls.

Mortis Engine
- Is a Rare Choice
- Same stats as for the Throne (S5 T5 W5 Sv5+)
- has 2D6 attacks at S3 from the spirit horde
- Undead, Terror, Spectral Steed, and Regeneration
- can make Ghostly Howl attack.
- can take upgrade, allowing any wizards casting spell from the Lore of the Vampires to get +2 to their casting attempt. (ANY) miscast wizards rolls twice on the table and have the opponent choose the result)
- The Reliquary (at the start of your turn, roll 2D6 and add the current turn number - until the start of its next turn, all friendly Undead units within this number of range gains +1 bonus to their Regeneration, 6+ if they don't have any, to a maximum of 4+. Also, all enemy units within this range suffers D6 hits at the strength equal to the turn number.

- Also has some penalties if removed from play - by damaging every units within a random range at the strength equal to the current turn number)


Master Necromancer
- New Lord choice (ie. better Necromancer)

- Banshees and Cairn Wraith are now Hero

Hexwraiths (special)
- Fast Cavalry with Ethereal (yes!) that can inflict automatic S5 hits on unit that it moved through.

Vargheist (special)
- Flying Monstrous Infantry that has Fly, Frenzy, and 3A.

Crypt Horrors (special)
- Monstrous Infantry unit with M6 S4 T5 I2 W3 A3, has Poisoned Attacks, Regeneration 5+, and Undead.

I think that's all I've seen in the WD...

BTW, Heinrich Kemmler is back in finecast (and in the book) for sure. But on the original sculpt, no new miniature for him. (at least for now)


Seeing lots of people wondering if the Bloodline is back in the book.
Honestly, I'm not sure as it's not specifically mentioned rule-wise.


Cheers,
ZAlpha

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#10 The Black Tyrant

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Posted 27 December 2011 - 11:17 AM

And better shots of Krell and Isabella.
http://www.warseer.c...98&d=1324992671

http://www.warseer.c...99&d=1324992671
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#11 Pyrian

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Posted 27 December 2011 - 08:00 AM

Ethereal fast cav? :unsure: That sounds... Broken.

#12 Matt

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Posted 27 December 2011 - 01:52 PM

View Posthiredgun99, on 26 December 2011 - 02:05 PM, said:

So what are we going to see,ghoul based core no matter what the point cost and ethereal everything else??? Sounds like a real fun game. Get ready for an auto "no" during league,not that that matters anyway.
If Skeletons become 4 or 5 points, I'll run 60.
If zombies become remotely useful, I will buy lots.
Ghouls are my least favorite of my three core choices, but sadly the only one that is useful without a lot of character support.

T5 Ghorges sounds neat, but it is the least appealing model to me.
I like the Batogers, but frenzy could be a huge problem, requiring 6/7th edition style flying backwards across the table.

What I am excited about is the return of the necromancer lord.  I've always been a bigger fan of the necrolord then the vampires.



-Matt

#13 The Black Tyrant

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Posted 27 December 2011 - 07:07 PM

View PostMatt, on 27 December 2011 - 01:52 PM, said:

If Skeletons become 4 or 5 points, I'll run 60.
If zombies become remotely useful, I will buy lots.
Ghouls are my least favorite of my three core choices, but sadly the only one that is useful without a lot of character support.

T5 Ghorges sounds neat, but it is the least appealing model to me.
I like the Batogers, but frenzy could be a huge problem, requiring 6/7th edition style flying backwards across the table.

What I am excited about is the return of the necromancer lord.  I've always been a bigger fan of the necrolord then the vampires.



-Matt

Word is a 40 man skeleton unit cost under 240 pts. Assume 30 pts for command means skeletons are 4~5pts each. Question is what they had, spears, light armor, and shields? Whether they are any better then the TK skeletons will come down to the enhancement items the army will have? Will they still have an equivalent of the crown or book to help swing a combat or not. If not, they will be as weak as the TK ones and you will see people still go with ghouls.

If skeletons are 4 pts, I'm assuming zombies are 2pts. Even then, they make poor tar pits. They will be lucky if they do a wound or two and will likely lose by several points each combat. They may be able to hold up a unit for a combat or two.  

I have a bunch of Confrontation undead wolfen I will be using for my Ghorges :) Don't think I will get any complaints about using them :)

If the etheral cav is close in cost to the wraiths, we're talking 50+ pts a model. If you have any magic missiles or attacks, they will be easy free points. As a special slot, I don't see them having two wounds a pop.
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#14 bama

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Posted 27 December 2011 - 09:23 PM

We shall see how this all works out very soon.
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#15 Matt

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Posted 28 December 2011 - 08:04 AM

Zombies used to have a much superior stat line.  I'm hoping to see a return to that, along with a point increase.
-Matt

#16 ghoulking

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Posted 28 December 2011 - 09:14 AM

word is that zombies got cheaper.  so i doubt their stats improved.
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#17 The Black Tyrant

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Posted 28 December 2011 - 07:02 PM

Pages from WD of the Throne and Engine.

If the throne can be taken without the vampire, may make an interesting chariot.
Posted Image

Depending on the point cost, Mortis engine isn't looking too hot. Taking a wound on a double for the range is not good. Probability has you taking at least one wound. Though having this shuffling behind a unit of Ghorges could make a tough unit.
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#18 ghoulking

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Posted 29 December 2011 - 12:06 PM

2 Mortis Engines = 5+ Regen Save?
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#19 The Black Tyrant

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Posted 29 December 2011 - 12:13 PM

View Postghoulking, on 29 December 2011 - 12:06 PM, said:

2 Mortis Engines = 5+ Regen Save?

Don't see anything saying "one or more" so yes. Will really depend on the cost. If it is 300+ pts, won't see doubles in 2400 pts or less.
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#20 Matt

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Posted 29 December 2011 - 01:20 PM

View Postghoulking, on 29 December 2011 - 12:06 PM, said:

2 Mortis Engines = 5+ Regen Save?
So if you kill one, it does hits to everything near it.
Would be rad if you pop one, which kills the 2nd.  4D6 hits is a lot.

-Matt




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