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#19787 Firestorm: Falaise Gap (Turn 4)

Posted privatejoker on 24 July 2009 - 01:22 AM

View PostDaveH, on 23 July 2009 - 08:06 PM, said:

James AND Pete,

Let's play next Thursday, 30 July. James, we can play first. I can be there by 3:30pm. Pete, we can play after that. I know you can't be there until about 7pm, and that's fine.

Please confirm.

Thanks,
Dave.

I will be there, but why fight? Cant we just talk about it?


#19756 Firestorm: Falaise Gap (Turn 4)

Posted Zhadow on 21 July 2009 - 09:39 PM

What is left in this turn at the moment for points....

Current Standings

Allies 240 VPs+15 bonus VPs = 255 Total VPs
Axis 100 VPs+0 bonus VPs = 100 Total VPs

Possible Changes (Number after "/" is for possible captured Axis Unit)

Flers; 30/10 VPs - 2 Battles (Current Status 5-2 Allies, If Second Battle = Allied Victory then Allies gain +10 bonus VPs from captured units; If Axis win second battle 6-1 then Axis gain +30 VPs; Any other result is no change in VPs)
Putanges C6; 10 VPs - 1 Battle (Current Status = Allied 6-1 Victory; No change in VP status)
Falaise; 50 VPs - 1 Battle (Allied victory = +50 VPs from the city as well)
Argentan; 40 VPs - 1 Battle
St Lambert B10; 10 VPs - 2 Battles (Current status = Axis 4-3 Victory; Allies can no longer capture any units from Falaise or Argentan)
Sector C9; 0 VPs - 1 Battle (Allied 6-1 victory)


#19637 Firestorm: Falaise Gap (Turn 4)

Posted GunnyJ on 16 July 2009 - 06:57 AM

Frag Order

Updated 8/05/09

1.  First, find your opponent in the battle matchups and eligible player listings below.  You can also check the Turn 4 map (link within this thread)
2.  Contact your opponent and schedule a time and place to conduct the battle.  Preferred method is to use the Doodle.com website.
3.  Determine if any additional Firestorm troops have been allocated for use in your battle.  You may use proxies if you do not own the units.  Please make your opponent aware of the Firestorm units and/or proxies, prior to placing any objectives or platoons on the board.
4.  Determine your mission, based on the rules modifications posted in this earlier thread. I highly recommend everyone print the rules mods to have with them when you play your games.  
5.  If you are Out of Supply, ensure you make the Out of Supply role to determine the effects on your game.
6.  The following campaign special rules are in effect for Turn 4 of this campaign.

Germans
Round 4
C-and-C Suicide - With the Suicide of the Armee Group Commander Von Kluge, all commanders lose their will to fight on.  Company and Higher command
teams may not roll company morale tests during this game.  In addition, platoons must make a single re-roll for successful tests to counterassault.

Weather
Round 4
Heavy Rain - Due to heavy rains, there is a limited view on the battlefield during this game.  At the beginning of each turn, starting on turn 2, roll a die.  If the die roll is 5+, the rain has stopped.  Otherwise, heavy rains limit visibility on the game board to 24".  In addition, all enemy teams in the open are considered concealed by the rain for shooting purposes.  If the enemy teams are already concealed, using normal rules for concealment, these effects do not stack.  Heavy rain never gives gone-to-ground status to concealed tank, large guns, heavy and immobile gun teams, or transport teams if they did not move or shoot and are in the open.

7.  Conduct your battle.  This turn starts on July 13, 2009 and will end two weeks later on Sunday, July 31, 2009.  Hopefully, this will give everyone plenty of time to play their last game in this campaign.  
8.  Report the results of your battle, via this thread.  One post per battle # should be sufficient.  Report the following information.
  • Battle #
  • Your name
  • Your division
  • Your sector number on the map
  • Your opponent's name
  • Your opponent's division
  • Your opponents sector number on the map
  • Any Firestorm units you utilized during your battle
  • Your victory points
  • Your opponents victory points

Turn 4 Map

Click here!

Eligible Campaign Players

British

1st Polish Armored Division (Brian Jordano)
7th Armored Division (Alex Villagran)
3rd Canadian Infantry Division (Tristan Allen)

US

2nd French Armored Division (James Kobyra)
2nd US Armored Division (Pete Italiano)
3rd US Armored Division (Tom Abbott)
4th US Armored Division (John Murdock)
9th US Infantry Division (Dan Duque)

German

12. SS-Panzer Division (Dave Hernandez)
17. SS-Panzergrenadier Division (Rick Hewitt)
2. Panzer Division (Dave Hernandez)
116. Panzer Division (Marko Bartscherer)
3rd Fallschirmjäger Division (Tucker Allen)
21. Panzer Division (Tim McCormley)
348. Infanterie Division (Tom Hauck)
326. Infanterie-Division (Bill Allen)

Battle Matchups

Battle #1:  3rd Canadian Infantry vs. 326. Infanterie Division (Firestorm troops: Priority Air, Priority Air; Fallschirmjager Platoon)
Battle #2:  2nd US Armored Division vs. 2. Panzer Division (Firestorm troops: Field Artillery Battery, Engineer Platoon; SS-Tiger Plt, Pioneer Plt)
Battle #3:  4th US Armored Division vs. 3. Fallschirmjager Division (Firestorm troops: Self-propelled TD Platoon, Priority Air)
Battle #4:  1st Polish Armored Division vs. 348. Infanterie Division (Firestorm troops: none)
Battle #5:  17. SS-Panzergrenadier Division vs. 7th British Armored Division (Firestorm troops: Flak 36/88 Battery, Kurt "Panzer" Meyer; Churchilled Crocodile Platoon, Royal Artillery Platoon (SP))
Battle #6:  2nd French Armored Division vs. 12. SS-Panzer Division (Firestorm troops: Royal Artillery Platoon (SP), Royal Engineer Platoon; SS-Tiger Platoon, Pioneer Platoon)
Battle #7:  21. Panzer Division vs. 3rd US Armored Division (Firestorm troops: none)
Battle #8:  9th US Infantry Platoon vs. 116. Panzer Division (Firestorm troops: Self-propelled TD Platoon, Priority Air)

Firestorm Units

British

Priority Air Support (Hurricane w/Rockets or Cannons)
Churchille Crocodile Platoon (3x Churchill Crocodiles) [C/V]
Self-propelled Anti-tank Platoon (4x Achilles Tank Destroyers) [C/V]
Royal Engineer Platoon (3 Squads with Pioneer truck) [C/V]

US

Self-propelled Tank Destroyer Platoon (2 sections of M10 GMC) [C/V]
Pioneer Platoon (3 Squads with GMC Supply Truck) [C/V]
Field Artillery Battery (2 sections of M2A1 105mm guns) [C/V]
Priority Air Support (P-47 Thunderbolts w/Cannons or Bombs)

German

SS-schwere Panzer Platoon (2x Tiger IE tanks) [F/V]
Otto Earnst Barkmann (1x Panther A tank) [F/V] Destroyed!
Kurt “Panzer” Meyer (1x BMW Jeep team) [F/V]
Fallschirmjager Platoon (3 Squads w/Panzerfaust SMG team) [F/V]
Heavy Anti-aircraft Gun Platoon (2 Sections of Flak 36/88) [C/V]
Anti-tank Gun Platoon (2 Sections of PaK 40 AT Guns) [C/V] Destroyed!
Pioneer Platoon (3 Squads w/Panzerfaust SMG team and RSO tractor) [C/V]
Assault Gun Platoon (3x Brummbar) [C/V] Destroyed!


F/V = Fearless Veteran
C/V = Confident Veteran

End of Turn Map

Click here!


#19328 Firestorm - Operation Bagration

Posted Zhadow on 02 July 2009 - 11:35 PM

Planned start date will be August 1st, on Saturday.  If you plan on playing in the upcoming Firestorm campaign please leave a post here with your name and planned Nationality, also if you are willing to play multiple nationalities as per our need please indicate that as well.

Player/Nationality

Tristan Allen/Russians
Brian Jordano/Russians
James Kobyra/Russians

John Murdock/US
Dave Hernandez/US

Alex Villagran/Finns
Tom Hauck/Germans
Marko Bartscherer/Germans
Tucker Allen/Germans

There will be a $10 fee to go towards prizes. In addition, I am also going to sponsor Brian for all his efforts from the Falaise pocket campaign so he gets to play this one for free =)

Except where noted below, we will be playing the campaign as it reads from the main Firestorm rulebook.

Force Selection/Army Special Rules

Each player chooses a nationality (Any nationality that has a legal latewar list) before the campaign will begin. They have to play forces from that nationality for the duration of the campaign. Before each game, players will be required to exchange lists (players exchange lists at the same time) so that there opponent may verify the legality of the list. This does mean you may change lists between games.

In addition, if your ENTIRE force (including Firestorm units) is painted with no proxies, once during your game, you may re-roll a failed company morale test. If your force already has this special ability due to your own special rules, then instead you may use this ability twice.

Please note, in the standard Firestorm campaign NO player may buy intergrated air support. In addition Firestorm Air units may never be used in cities.

We WILL be using Phil's rule for Demolition carriers. MALFTF is in effect as well.

Commander - Battle Phase

1. Choose a opponent. For this step, instead of leaving it "free" flowing as it stands, we will be instead be rolling for initiative for placement of arrows. Once ALL arrows have been placed, each commander in turn will assign generals for each battle with the defender assigning first.

Order Two - Combat Step

1. Identify your mission. Please note; unlike the current campaign, attacker/defender is determined by scenario, not by placement of battle arrows. The five column table is used as it stands except the die roll for mission is by column, 1-5, with a 6 being a 1500 point mission determined by re-rolling on the mission chart. If you roll another 6, then the mission becomes a 1250 point mission determined by re-rolling again on the mission chart ignoring any further sixes.

When using firestorm troops, unless you are the appropriate nationality, these troops are considered to be allied forces and follow all rules from page 183 of the main rulebook.

Everything above is subject to change and debate. This is just my first initial thoughts. Any and all feedback is welcome.


#19827 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 25 July 2009 - 04:15 PM

*** News Flash ***

Canadian forces led by the esteemed Major Tristen Allen, have stuck out towards the French town of Truns as part of the general allied encirclement of Falaise.  Germand forces are attempting a desperate stand to hold the high ground near the river Dives.  Elements of the German 326nd Infanterie division are currently making a last stand near hill 262.  We will have more as the situation develops.

News you hear first!


#19777 German General for the next campaign

Posted Zhadow on 23 July 2009 - 03:29 PM

View PostBigTom2, on 23 July 2009 - 02:08 PM, said:

I would follow Herr Tucker to the gates of Hell!

Then hell ye shall find!  =)


#19754 Midwar 1750 US Rifle List for November

Posted Zhadow on 21 July 2009 - 08:17 PM

This is what I am currently considering for the tournament in November.

HQ w/2 Bazookas
2xRifle Platoons w/Bazookas
A&P Platoon w/2 Bazookas and supply truck
Mortar Platoon 1 section
Machine-gun Platoon 1 section w/Bazooka
37mm Anti-Tank Platoon w/2 Bazookas
57mm Anti-Tank Platoon w/4 Bazookas
Anti-Aircraft Platoon 1 Section of Bofors
Field Artillery Platoon
SP AT Platoon of 4xM10s
Sporadic Air

What I would like to do is test this out against both super heavy tanks as well as infantry horde to see how it holds up.  I am especially concerned I do not have enough to deal with heavy tanks in the list.


#19751 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 21 July 2009 - 07:58 PM

*** News Flash ***

Striking out of the French town of Briouze, the US 4th armored division has shattered the elite 3rd Fallschirmjäger Division.  Despite taking heavy losses amongst the plucky M5A1 Stuarts of the division, overall losses have been reported as being relatively light.  The 4th is now involved in mop up operations throughout the area with the help of allied air cover.


#19568 Campaign Briefing (Falaise Gap - August 1944)

Posted Malvernas on 13 July 2009 - 12:52 PM

When are the Generals going to get together for Turn 4?


#19367 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 04 July 2009 - 10:09 PM

*** News Update ***

The US 2nd Armored Division has smashed its way through the German resistance and now stands at the gates of Argentan.  German survivors are now making attempts to dig in and make one finally last stand at the critical supply city.  Only two small pockets of German resistance are now behind the new allied front lines.  One just west of the Orne river, and another at the small french town of Tinchebray.

Allied high command has declared a day of celebration and will be sending fresh USDA steaks too the troops for a job well done!


#19361 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 04 July 2009 - 05:33 PM

*** News Flash ***

La Ferte Mace, France.  The US 4th Armored Division, led by the brillant Lt. General John "Patton has nothing on me" Murdock, has not only successfully captured the city with relatively low loses, but has also captured the infamous Oberscharfuher Ernst Barkmann.  Sergeant Ralph Moore, of the 4th Light Tank Platoon, H Company, 37th Battalion, had this to say "When we came around the corner we heard some banging.  So we thought we should go and check it out.  Low and behold, we sees a damaged cat sitting inside a garage with a bunch of jerrys all working furiously away.  So we rotated our 'lil 37mm at 'em and told 'em to give it up.  That's when we found out we had bagged us Barkmann."

Allied high command expects a major German collapse is only a matter of time now.


#19317 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 02 July 2009 - 06:30 PM

*** News Flash ***

City of Flers, France.  Polish armored spearheads led by the 1st Polish Armored have smashed through the German defenses at Flers.  Despite fierce resistance by the 2nd German Panzer Division, Polish Cromwells now roll freely through the streets of this French city.  Despite the intensity of the fighting, German forces managed to withdraw in good order before being overwhelmed.

In order to relieve there tentative supply situation Kurt "Panzer" Meyer with support from the 21st Panzer Division has launched a attack to the east towards the town of Briouze into the thin lines of the 2nd French Armored Division.  We will have more on this as news develops.


#19007 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 25 June 2009 - 11:57 AM

*** News Flash ***

The US 9th Infantry Division led by Colonel Dan "Gavin" Duke has once again come under heavy attack west of the village of Conde.  Desperate to break out, the 17th SS-Panzergrenadier Division with it's commander on scene Major Rick "Panzer" Hewitt has pulled out all stops bringing in a relatively rare but powerful unit of Sturmpanzer IVs also known as Brummbars.  With it's 100mm thick armor and 15 cm StuH 43 L/12 main gun, it is a force that the Germans hope will smash through the American lines.


#18864 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 20 June 2009 - 06:34 PM

*** News Update ***

In a powerful sweeping move towards the Morteaux Couliboef, the US 2nd Armored has smashed its way through the tough positions of the 17th SS-Panzergrenadiers.  German units have been seen falling back towards the city of Falaise.  The "Spearhead" of the 3rd Army has hit its mark in the name of freedom and liberty!


#18826 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 19 June 2009 - 07:02 PM

*** News Flash ***

Stay tuned here for news you hear first!

Here just west of the sleepy village town of Conde, elements of the 9th Infantry Division have encountered the lead elements of the 21st Panzer Division.  We will have more news as the battle develops here.


#18770 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 18 June 2009 - 07:57 PM

*** News update ***

News you hear first!  Despite the best efforts of the Free French 2nd Armoured, the 116th Panzer division threw back the allied forces with a rapid counterattack towards the city of La Ferte Mace.  The allied drive has been bloodied but not stopped!  Viva La France!


#18573 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 15 June 2009 - 04:53 PM

*** News Flash ***

Patton unleashes his secret weapon.

General George Patton said "I'm supposed to be the best tank commander in the Army, but I have one peer: Abe Abrams. He's the world champion."

Leading the way with the US 37th Tank Battalion, 4th Armored Division aka "Name Enough", Lieutenant-Colonel Creighton Abrams executed 3rd Army's Right hook with flawless precision.    

Advancing rapidly from Ranes towards the critical crossroads near Briouze US forces encounted stiff resistance from elements of the 3rd Fallschirmjäger Division led by the incomparable Lt. General Tucker Allen.  After taking serious losses, 3rd Fallschirmjäger withdrew in good order under the cover of heavy artillery.  With this, the combined Allied forces are close to liberating both La Ferte Mace and Flers which have now been both cut off from axis resupply.

However, the fight is far from over, the Left hook is still within doubt with heavy fighting already being reported by French, Polish, as well as British units.  More from that as news becomes available.


#17885 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 22 May 2009 - 01:43 PM

View PostGunnyJ, on May 22 2009, 08:24 AM, said:

Counting on that Defensive Battle are yee?  I see no reason why you can't stay with the infantry, though, regardless of the mission selection.  You just have to get away from that 14 platoon rigid list that you so enjoy!  Come on, break out of your turtle shell...lol.  There are only four games to be played, after all.  Would you prefer 2nd or 3rd, as it matters (Veteran vice Trained)?

Brian

With preset lists in tourney play the worst I will get is 2 hard scenarios out of 6... not 4 hard ones out of 4.  Defensive battle special rule is in the game for a reason, so when it gets changed so that it is possible for a infantry to attack a tank list makes for a hard game as is.

Sorry, 4 straight games playing against tanks, where I have to attack them and they get ambushes, or if I get attacked I do not start dug-in, and they will get a +1 to go first, and no flexibility in list selection.  Not worth my time to be that frustrated 4 straight games.  I do not mind a challenge but I would prefer not to hit my head against a brick wall for four games.

As far as list goes armor goes, does not matter to me, I will let whoever take what they want and I can play what is left =)


#17866 Campaign Briefing (Falaise Gap - August 1944)

Posted Zhadow on 21 May 2009 - 11:38 PM

After thinking it through, and seeing the scenario selection more then likely I will be changing from 28th Infantry to either 2nd or 3rd Armored depending on which one is available.  Will play infantry only if both are taken by another player.  

Pretty sure I would end up being frustrated as a attacker on hold the line/breakthrough with the addition of being the defender on Encounter/Free for All scenarios as infantry.


#19661 Firestorm: Falaise Gap (Turn 3)

Posted DaveH on 16 July 2009 - 11:40 PM

View PostGunnyJ, on 16 July 2009 - 08:52 AM, said:

Alright, guys.  I have the end of Turn 3 map posted. I have also posted the Turn 4 map for execution.

Brian
Awesome.

Hey, this is my 100th post!